Trojania is not a game setting. It is not a book universe. It is not a server theme.
It is a world.
The card you hold, the model you paint, the story you read, the server you play on, the character you talk to — all of it exists inside the same place. Every product is a door. Every door opens into the same world.
The Remnant Wars fractured Trojania. Four factions emerged from what should not have been survivable. Their conflict, their identity, their tragedy — that is the engine everything runs on.
This is where the lore lives. The history, the characters, the wars that shaped the world. Whether you arrived through the TCG, the FiveM server, the books, or someone in the community told you about it — you’re in the right place.
Explore. Ask questions. The world is deep and none of it is accidental.
*King Frost — TrojanHQ*